\hypertarget{class_mineral_d}{
\section{MineralD Class Reference}
\label{class_mineral_d}\index{MineralD@{MineralD}}
}


Type D mineral collectible.  


Inheritance diagram for MineralD:\begin{figure}[H]
\begin{center}
\leavevmode
\includegraphics[height=6.000000cm]{class_mineral_d}
\end{center}
\end{figure}
\subsection*{Public Member Functions}
\begin{DoxyCompactItemize}
\item 
\hyperlink{class_mineral_d_a44268754bc022c8f25edce84b663a741}{MineralD} (int frame, bool rewindEnabled)
\begin{DoxyCompactList}\small\item\em Constructor for D type mineral. \item\end{DoxyCompactList}\end{DoxyCompactItemize}


\subsection{Detailed Description}
Type D mineral collectible. 

\subsection{Constructor \& Destructor Documentation}
\hypertarget{class_mineral_d_a44268754bc022c8f25edce84b663a741}{
\index{MineralD@{MineralD}!MineralD@{MineralD}}
\index{MineralD@{MineralD}!MineralD@{MineralD}}
\subsubsection[{MineralD}]{\setlength{\rightskip}{0pt plus 5cm}MineralD::MineralD (
\begin{DoxyParamCaption}
\item[{int}]{ frame, }
\item[{bool}]{ rewindEnabled}
\end{DoxyParamCaption}
)}}
\label{class_mineral_d_a44268754bc022c8f25edce84b663a741}


Constructor for D type mineral. 

{\itshape frame\/} Current frame number. When the \hyperlink{class_game_object}{GameObject} was created.

{\itshape rewindEnabled\/} Is the rewind mode enabled. 

The documentation for this class was generated from the following files:\begin{DoxyCompactItemize}
\item 
collectible.h\item 
collectible.cpp\end{DoxyCompactItemize}
